Wendell Moore · Virtus Bologna shot chart
Wendell Moore: Shot chart
At the rim he shoots 71% on 7 attempts. 55% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 5/7 | 71% | 78% | 1.43 | 10% | 60% | – |
| Paint | 14/29 | 48% | 47% | 0.97 | 42% | 21% | 53 |
| Mid-range | 5/7 | 71% | 42% | 1.43 | 10% | 0% | – |
| Corner threes | 0/2 | 0% | 40% | 0.00 | 3% | – | – |
| Wing threes | 8/21 | 38% | 35% | 1.14 | 30% | 50% | 60 |
| Top of the key 3 | 1/3 | 33% | 35% | 1.00 | 4% | 100% | – |
Assisted / self-created
- Made shots assisted: 14/38 (37%) · threes 55%
- Self-created: 24 baskets, 53 points · assisted 34 points
- Fastbreak: 7/7 · FG 100% · PPS 2.00
- Second chance: 4/4 · FG 100% · PPS 2.00
- Half-court: 27/70 · FG 39% · PPS 0.93
Top assisters to him: Marcus Carr (6), Rasheed Bello (3), Daniel Hackett (2), Derrick Alston Jr. (1), Trent Frazier (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 71% at the rim (avg 78%), 15% of their shots
- Three-point defense: 34% (avg 36%), 41% of shots
- Opponent points per shot: 0.99 · 337 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 37/52 | 71% | 78% | 1.42 | 15% | 49% |
| Paint | 52/117 | 44% | 47% | 0.89 | 35% | 33% |
| Mid-range | 8/30 | 27% | 42% | 0.53 | 9% | 38% |
| Corner threes | 1/10 | 10% | 40% | 0.30 | 3% | 100% |
| Wing threes | 38/104 | 37% | 35% | 1.10 | 31% | 79% |
| Top of the key 3 | 8/24 | 33% | 35% | 1.00 | 7% | 38% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.