Virtus Bologna: Shot chart
Virtus Bologna: 40% of shots are threes, 14% at the rim and 12% mid-range. 44% of baskets are assisted. Best zones vs the league: Top of the key 3, Mid-range; weakest: Wing threes, Paint.
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Zone efficiency
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 63/77 | 82% | 78% | 1.64 | 14% | 60% |
| Paint | 77/179 | 43% | 47% | 0.86 | 34% | 29% |
| Mid-range | 30/65 | 46% | 42% | 0.92 | 12% | 17% |
| Corner threes | 4/17 | 24% | 40% | 0.71 | 3% | 100% |
| Wing threes | 48/158 | 30% | 35% | 0.91 | 30% | 60% |
| Top of the key 3 | 16/37 | 43% | 35% | 1.30 | 7% | 31% |
Assisted
- Made shots assisted: 121/273 (44%) · threes 53%
- Self-created: 152 baskets, 341 points · assisted 284 points
- Fastbreak: 37/37 · FG 100% · PPS 2.08
- Second chance: 38/38 · FG 100% · PPS 2.24
- Half-court: 198/535 · FG 37% · PPS 0.87
Assist network (most frequent connections)
- Marcus Carr → Aliou Diarra: 12
- Marcus Carr → Kessler Edwards: 6
- Marcus Carr → Wendell Moore: 6
- Marcus Carr → Derrick Alston Jr.: 6
- Trent Frazier → Aliou Diarra: 5
- Tommaso Baldasso → Bo Klintman: 4
- Wendell Moore → Derrick Alston Jr.: 4
- Marcus Carr → Mouhamet Diouf: 3
Defensive profile (opponent shots)
- Rim protection: opponents shoot 72% at the rim (avg 78%), 15% of their shots
- Three-point defense: 37% (avg 36%), 41% of shots
- Opponent points per shot: 1.04 · 571 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 62/86 | 72% | 78% | 1.44 | 15% | 44% |
| Paint | 89/203 | 44% | 47% | 0.88 | 36% | 36% |
| Mid-range | 18/50 | 36% | 42% | 0.72 | 9% | 44% |
| Corner threes | 4/21 | 19% | 40% | 0.57 | 4% | 75% |
| Wing threes | 65/165 | 39% | 35% | 1.18 | 29% | 69% |
| Top of the key 3 | 17/46 | 37% | 35% | 1.11 | 8% | 35% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.