Both Gach: Shot chart
At the rim he shoots 71% on 7 attempts. 56% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 5/7 | 71% | 78% | 1.43 | 14% | 60% | – |
| Paint | 10/20 | 50% | 47% | 1.00 | 41% | 60% | 55 |
| Mid-range | 1/3 | 33% | 42% | 0.67 | 6% | 100% | – |
| Corner threes | 1/2 | 50% | 40% | 1.50 | 4% | 0% | – |
| Wing threes | 8/17 | 47% | 35% | 1.41 | 35% | 63% | 86 |
Assisted / self-created
- Made shots assisted: 15/25 (60%) · threes 56%
- Self-created: 10 baskets, 24 points · assisted 35 points
- Fastbreak: 5/5 · FG 100% · PPS 2.00
- Second chance: 2/2 · FG 100% · PPS 2.50
- Half-court: 18/42 · FG 43% · PPS 1.05
Top assisters to him: Jae Crowder (4), Marc-Owen Fodzo Dada (3), Tremont Waters (3), Joel Bolomboy (1), Hugo Besson (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 77% at the rim (avg 78%), 23% of their shots
- Three-point defense: 46% (avg 36%), 45% of shots
- Opponent points per shot: 1.32 · 319 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 57/74 | 77% | 78% | 1.54 | 23% | 46% |
| Paint | 42/72 | 58% | 47% | 1.17 | 23% | 19% |
| Mid-range | 12/29 | 41% | 42% | 0.83 | 9% | 33% |
| Corner threes | 10/19 | 53% | 40% | 1.58 | 6% | 60% |
| Wing threes | 46/106 | 43% | 35% | 1.30 | 33% | 63% |
| Top of the key 3 | 10/19 | 53% | 35% | 1.58 | 6% | 50% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.