ASVEL: Shot chart
ASVEL: 41% of shots are threes, 18% at the rim and 15% mid-range. 49% of baskets are assisted. Best zones vs the league: Corner threes, Paint; weakest: Rim, Top of the key 3.
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Zone efficiency
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 72/105 | 69% | 78% | 1.37 | 18% | 54% |
| Paint | 78/146 | 53% | 47% | 1.07 | 25% | 42% |
| Mid-range | 35/89 | 39% | 42% | 0.79 | 15% | 34% |
| Corner threes | 24/48 | 50% | 40% | 1.50 | 8% | 54% |
| Wing threes | 62/149 | 42% | 35% | 1.25 | 26% | 58% |
| Top of the key 3 | 14/44 | 32% | 35% | 0.95 | 8% | 50% |
Assisted
- Made shots assisted: 140/285 (49%) · threes 56%
- Self-created: 145 baskets, 334 points · assisted 336 points
- Fastbreak: 42/42 · FG 100% · PPS 2.17
- Second chance: 41/41 · FG 100% · PPS 2.27
- Half-court: 203/499 · FG 41% · PPS 0.98
Assist network (most frequent connections)
- Tyty Washington Jr → Patty Mills: 6
- Jae Crowder → Patty Mills: 5
- Hugo Besson → Jae Crowder: 5
- Both Gach → Jae Crowder: 4
- Jae Crowder → Both Gach: 4
- Tremont Waters → Joel Bolomboy: 4
- Tyty Washington Jr → Joel Bolomboy: 4
- Nathan Sestina → Hugo Besson: 3
Defensive profile (opponent shots)
- Rim protection: opponents shoot 68% at the rim (avg 78%), 21% of their shots
- Three-point defense: 40% (avg 36%), 45% of shots
- Opponent points per shot: 1.16 · 607 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 88/130 | 68% | 78% | 1.35 | 21% | 49% |
| Paint | 82/153 | 54% | 47% | 1.07 | 25% | 30% |
| Mid-range | 18/51 | 35% | 42% | 0.71 | 8% | 22% |
| Corner threes | 18/37 | 49% | 40% | 1.46 | 6% | 61% |
| Wing threes | 72/196 | 37% | 35% | 1.10 | 32% | 64% |
| Top of the key 3 | 19/40 | 48% | 35% | 1.43 | 7% | 53% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.