Tyler Dorsey · Olympiacos shot chart
Tyler Dorsey: Shot chart
9% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 2/2 | 100% | 78% | 2.00 | 6% | 0% | – |
| Paint | 6/10 | 60% | 47% | 1.20 | 32% | 17% | – |
| Mid-range | 1/1 | 100% | 42% | 2.00 | 3% | 0% | – |
| Corner threes | 0/1 | 0% | 40% | 0.00 | 3% | – | – |
| Wing threes | 4/13 | 31% | 35% | 0.92 | 42% | 25% | – |
| Top of the key 3 | 1/4 | 25% | 35% | 0.75 | 13% | 0% | – |
Assisted / self-created
- Made shots assisted: 2/21 (10%) · threes 9%
- Self-created: 19 baskets, 48 points · assisted 5 points
- Fastbreak: 3/3 · FG 100% · PPS 2.33
- Second chance: 1/1 · FG 100% · PPS 3.00
- Half-court: 17/39 · FG 44% · PPS 1.10
Top assisters to him: Tyrique Jones (1), Donta Hall (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 76% at the rim (avg 78%), 18% of their shots
- Three-point defense: 40% (avg 36%), 45% of shots
- Opponent points per shot: 1.07 · 119 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 16/21 | 76% | 78% | 1.52 | 18% | 63% |
| Paint | 12/33 | 36% | 47% | 0.73 | 28% | 50% |
| Mid-range | 4/12 | 33% | 42% | 0.67 | 10% | 75% |
| Corner threes | 3/3 | 100% | 40% | 3.00 | 3% | 67% |
| Wing threes | 15/38 | 39% | 35% | 1.18 | 32% | 80% |
| Top of the key 3 | 3/12 | 25% | 35% | 0.75 | 10% | 67% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.