Tremont Waters · ASVEL shot chart
Tremont Waters: Shot chart
Shoots 41% from the wings, but 10% from the top of the key. 21% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 6/9 | 67% | 78% | 1.33 | 14% | 0% | – |
| Paint | 4/11 | 36% | 47% | 0.73 | 17% | 0% | – |
| Mid-range | 2/4 | 50% | 42% | 1.00 | 6% | 0% | – |
| Corner threes | 1/3 | 33% | 40% | 1.00 | 5% | 0% | – |
| Wing threes | 12/29 | 41% | 35% | 1.24 | 44% | 25% | 73 |
| Top of the key 3 | 1/10 | 10% | 35% | 0.30 | 15% | 0% | – |
Assisted / self-created
- Made shots assisted: 3/26 (12%) · threes 21%
- Self-created: 23 baskets, 57 points · assisted 9 points
- Fastbreak: 2/2 · FG 100% · PPS 2.00
- Second chance: 2/2 · FG 100% · PPS 2.00
- Half-court: 22/62 · FG 35% · PPS 0.94
Top assisters to him: Nathan Sestina (1), Jae Crowder (1), Both Gach (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 68% at the rim (avg 78%), 25% of their shots
- Three-point defense: 37% (avg 36%), 41% of shots
- Opponent points per shot: 1.13 · 258 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 44/65 | 68% | 78% | 1.35 | 25% | 52% |
| Paint | 35/66 | 53% | 47% | 1.06 | 26% | 20% |
| Mid-range | 8/21 | 38% | 42% | 0.76 | 8% | 25% |
| Corner threes | 11/20 | 55% | 40% | 1.65 | 8% | 64% |
| Wing threes | 21/71 | 30% | 35% | 0.89 | 28% | 62% |
| Top of the key 3 | 7/15 | 47% | 35% | 1.40 | 6% | 43% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.