Nathan Sestina · ASVEL shot chart
Nathan Sestina: Shot chart
At the rim he shoots 57% on 7 attempts. 57% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 4/7 | 57% | 78% | 1.14 | 16% | 50% | – |
| Paint | 7/10 | 70% | 47% | 1.40 | 23% | 29% | – |
| Mid-range | 0/4 | 0% | 42% | 0.00 | 9% | – | – |
| Corner threes | 1/4 | 25% | 40% | 0.75 | 9% | 100% | – |
| Wing threes | 5/16 | 31% | 35% | 0.94 | 37% | 60% | 36 |
| Top of the key 3 | 1/2 | 50% | 35% | 1.50 | 5% | 0% | – |
Assisted / self-created
- Made shots assisted: 8/18 (44%) · threes 57%
- Self-created: 10 baskets, 23 points · assisted 20 points
- Fastbreak: 3/3 · FG 100% · PPS 2.33
- Second chance: 7/7 · FG 100% · PPS 2.29
- Half-court: 8/33 · FG 24% · PPS 0.61
Top assisters to him: Jae Crowder (3), Tremont Waters (1), Bodian Massa (1), Patty Mills (1), Marc-Owen Fodzo Dada (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 64% at the rim (avg 78%), 19% of their shots
- Three-point defense: 41% (avg 36%), 51% of shots
- Opponent points per shot: 1.17 · 227 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 27/42 | 64% | 78% | 1.29 | 19% | 44% |
| Paint | 34/60 | 57% | 47% | 1.13 | 26% | 29% |
| Mid-range | 0/9 | 0% | 42% | 0.00 | 4% | – |
| Corner threes | 8/12 | 67% | 40% | 2.00 | 5% | 38% |
| Wing threes | 31/89 | 35% | 35% | 1.04 | 39% | 65% |
| Top of the key 3 | 9/15 | 60% | 35% | 1.80 | 7% | 44% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.