Keaton Wallace · Maccabi Tel Aviv shot chart
Keaton Wallace: Shot chart
Shoots 21% from the wings, but 20% from the top of the key. 17% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 3/4 | 75% | 78% | 1.50 | 7% | 0% | – |
| Paint | 2/10 | 20% | 47% | 0.40 | 18% | 0% | – |
| Mid-range | 7/13 | 54% | 42% | 1.08 | 23% | 0% | – |
| Corner threes | 0/1 | 0% | 40% | 0.00 | 2% | – | – |
| Wing threes | 4/19 | 21% | 35% | 0.63 | 33% | 25% | 10 |
| Top of the key 3 | 2/10 | 20% | 35% | 0.60 | 18% | 0% | – |
Assisted / self-created
- Made shots assisted: 1/18 (6%) · threes 17%
- Self-created: 17 baskets, 39 points · assisted 3 points
- Fastbreak: 2/2 · FG 100% · PPS 2.00
- Half-court: 16/55 · FG 29% · PPS 0.69
Top assisters to him: Yam Madar (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 78% at the rim (avg 78%), 14% of their shots
- Three-point defense: 41% (avg 36%), 55% of shots
- Opponent points per shot: 1.20 · 250 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 28/36 | 78% | 78% | 1.56 | 14% | 64% |
| Paint | 24/51 | 47% | 47% | 0.94 | 20% | 46% |
| Mid-range | 14/26 | 54% | 42% | 1.08 | 10% | 21% |
| Corner threes | 14/29 | 48% | 40% | 1.45 | 12% | 86% |
| Wing threes | 31/76 | 41% | 35% | 1.22 | 30% | 71% |
| Top of the key 3 | 11/32 | 34% | 35% | 1.03 | 13% | 45% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.