Justin Robinson · Barcelona shot chart
Justin Robinson: Shot chart
Shoots 54% from the top of the key, but 41% from the wings. 17% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 4/6 | 67% | 78% | 1.33 | 8% | 25% | – |
| Paint | 12/19 | 63% | 47% | 1.26 | 24% | 17% | 88 |
| Mid-range | 6/13 | 46% | 42% | 0.92 | 16% | 0% | – |
| Corner threes | 0/2 | 0% | 40% | 0.00 | 3% | – | – |
| Wing threes | 11/27 | 41% | 35% | 1.22 | 34% | 18% | 68 |
| Top of the key 3 | 7/13 | 54% | 35% | 1.62 | 16% | 14% | – |
Assisted / self-created
- Made shots assisted: 6/40 (15%) · threes 17%
- Self-created: 34 baskets, 83 points · assisted 15 points
- Half-court: 40/80 · FG 50% · PPS 1.23
Top assisters to him: Olek Balcerowski (2), Olivier Nkamhoua (1), Josh Nebo (1), Kevin Punter (1), Dario Brizuela (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 77% at the rim (avg 78%), 16% of their shots
- Three-point defense: 46% (avg 36%), 44% of shots
- Opponent points per shot: 1.21 · 291 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 36/47 | 77% | 78% | 1.53 | 16% | 67% |
| Paint | 41/89 | 46% | 47% | 0.92 | 31% | 32% |
| Mid-range | 12/28 | 43% | 42% | 0.86 | 10% | 50% |
| Corner threes | 13/22 | 59% | 40% | 1.77 | 8% | 85% |
| Wing threes | 36/80 | 45% | 35% | 1.35 | 27% | 61% |
| Top of the key 3 | 9/25 | 36% | 35% | 1.08 | 9% | 44% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.