Joel Bolomboy · ASVEL shot chart
Joel Bolomboy: Shot chart
At the rim he shoots 94% on 18 attempts.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 17/18 | 94% | 78% | 1.89 | 53% | 76% | 98 |
| Paint | 6/11 | 55% | 47% | 1.09 | 32% | 50% | – |
| Mid-range | 1/4 | 25% | 42% | 0.50 | 12% | 0% | – |
| Corner threes | 0/1 | 0% | 40% | 0.00 | 3% | – | – |
Assisted / self-created
- Made shots assisted: 16/24 (67%)
- Self-created: 8 baskets, 16 points · assisted 32 points
- Fastbreak: 2/2 · FG 100% · PPS 2.00
- Second chance: 6/6 · FG 100% · PPS 2.00
- Half-court: 16/26 · FG 62% · PPS 1.23
Top assisters to him: Tremont Waters (4), Tyty Washington Jr (4), Hugo Besson (3), Both Gach (2), Jae Crowder (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 69% at the rim (avg 78%), 23% of their shots
- Three-point defense: 39% (avg 36%), 44% of shots
- Opponent points per shot: 1.16 · 286 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 46/67 | 69% | 78% | 1.37 | 23% | 50% |
| Paint | 30/64 | 47% | 47% | 0.94 | 22% | 10% |
| Mid-range | 16/30 | 53% | 42% | 1.07 | 10% | 25% |
| Corner threes | 5/15 | 33% | 40% | 1.00 | 5% | 60% |
| Wing threes | 35/92 | 38% | 35% | 1.14 | 32% | 60% |
| Top of the key 3 | 9/18 | 50% | 35% | 1.50 | 6% | 78% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.