Gabriele Procida · Real Madrid shot chart
Gabriele Procida: Shot chart
100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 1/1 | 100% | 78% | 2.00 | 6% | 0% | – |
| Paint | 1/4 | 25% | 47% | 0.50 | 25% | 100% | – |
| Mid-range | 0/1 | 0% | 42% | 0.00 | 6% | – | – |
| Corner threes | 0/1 | 0% | 40% | 0.00 | 6% | – | – |
| Wing threes | 4/8 | 50% | 35% | 1.50 | 50% | 100% | – |
| Top of the key 3 | 0/1 | 0% | 35% | 0.00 | 6% | – | – |
Assisted / self-created
- Made shots assisted: 5/6 (83%) · threes 100%
- Self-created: 1 baskets, 2 points · assisted 14 points
- Fastbreak: 1/1 · FG 100% · PPS 2.00
- Half-court: 5/15 · FG 33% · PPS 0.93
Top assisters to him: Facundo Campazzo (2), Chuma Okeke (1), Theo Maledon (1), Jaime Pradilla (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 89% at the rim (avg 78%), 9% of their shots
- Three-point defense: 31% (avg 36%), 46% of shots
- Opponent points per shot: 0.90 · 98 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 8/9 | 89% | 78% | 1.78 | 9% | 50% |
| Paint | 12/31 | 39% | 47% | 0.77 | 32% | 50% |
| Mid-range | 3/13 | 23% | 42% | 0.46 | 13% | 0% |
| Corner threes | 0/1 | 0% | 40% | 0.00 | 1% | – |
| Wing threes | 12/35 | 34% | 35% | 1.03 | 36% | 83% |
| Top of the key 3 | 2/9 | 22% | 35% | 0.67 | 9% | 50% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.