Ercan Osmani · Anadolu Efes shot chart
Ercan Osmani: Shot chart
100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 0/3 | 0% | 78% | 0.00 | 10% | – | – |
| Paint | 8/18 | 44% | 47% | 0.89 | 58% | 50% | 39 |
| Mid-range | 2/3 | 67% | 42% | 1.33 | 10% | 0% | – |
| Corner threes | 0/1 | 0% | 40% | 0.00 | 3% | – | – |
| Wing threes | 2/4 | 50% | 35% | 1.50 | 13% | 100% | – |
| Top of the key 3 | 0/2 | 0% | 35% | 0.00 | 6% | – | – |
Assisted / self-created
- Made shots assisted: 6/12 (50%) · threes 100%
- Self-created: 6 baskets, 12 points · assisted 14 points
- Second chance: 4/4 · FG 100% · PPS 2.00
- Half-court: 8/27 · FG 30% · PPS 0.67
Top assisters to him: Matthew Strazel (2), 005985 (1), Dario Saric (1), Cameron Payne (1), Daron Russell (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 79% at the rim (avg 78%), 15% of their shots
- Three-point defense: 33% (avg 36%), 39% of shots
- Opponent points per shot: 1.02 · 225 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 27/34 | 79% | 78% | 1.59 | 15% | 59% |
| Paint | 30/74 | 41% | 47% | 0.81 | 33% | 40% |
| Mid-range | 14/30 | 47% | 42% | 0.93 | 13% | 36% |
| Corner threes | 5/11 | 45% | 40% | 1.36 | 5% | 100% |
| Wing threes | 20/58 | 34% | 35% | 1.03 | 26% | 65% |
| Top of the key 3 | 4/18 | 22% | 35% | 0.67 | 8% | 75% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.