Cory Joseph · Olympiacos shot chart
Cory Joseph: Shot chart
100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 2/4 | 50% | 78% | 1.00 | 17% | 50% | – |
| Paint | 4/9 | 44% | 47% | 0.89 | 38% | 0% | – |
| Mid-range | 1/3 | 33% | 42% | 0.67 | 13% | 0% | – |
| Corner threes | 2/3 | 67% | 40% | 2.00 | 13% | 100% | – |
| Wing threes | 0/4 | 0% | 35% | 0.00 | 17% | – | – |
| Top of the key 3 | 0/1 | 0% | 35% | 0.00 | 4% | – | – |
Assisted / self-created
- Made shots assisted: 4/11 (36%) · threes 100%
- Self-created: 7 baskets, 14 points · assisted 10 points
- Fastbreak: 1/1 · FG 100% · PPS 3.00
- Half-court: 10/26 · FG 38% · PPS 0.81
Top assisters to him: 003048 (1), Jean Montero (1), Kostas Papanikolaou (1), Donta Hall (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 96% at the rim (avg 78%), 12% of their shots
- Three-point defense: 33% (avg 36%), 53% of shots
- Opponent points per shot: 1.00 · 189 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 22/23 | 96% | 78% | 1.91 | 12% | 45% |
| Paint | 16/44 | 36% | 47% | 0.73 | 23% | 50% |
| Mid-range | 7/22 | 32% | 42% | 0.64 | 12% | 29% |
| Corner threes | 3/10 | 30% | 40% | 0.90 | 5% | 100% |
| Wing threes | 28/73 | 38% | 35% | 1.15 | 39% | 86% |
| Top of the key 3 | 2/17 | 12% | 35% | 0.35 | 9% | 50% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.