Arnas Butkevicius · Zalgiris shot chart
Arnas Butkevicius: Shot chart
At the rim he shoots 92% on 12 attempts. 100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 11/12 | 92% | 78% | 1.83 | 41% | 73% | – |
| Paint | 2/3 | 67% | 47% | 1.33 | 10% | 0% | – |
| Corner threes | 1/2 | 50% | 40% | 1.50 | 7% | 100% | – |
| Wing threes | 2/8 | 25% | 35% | 0.75 | 28% | 100% | – |
| Top of the key 3 | 1/4 | 25% | 35% | 0.75 | 14% | 100% | – |
Assisted / self-created
- Made shots assisted: 12/17 (71%) · threes 100%
- Self-created: 5 baskets, 10 points · assisted 28 points
- Fastbreak: 4/4 · FG 100% · PPS 2.00
- Half-court: 13/25 · FG 52% · PPS 1.20
Top assisters to him: Jonas Valanciunas (3), Carsen Edwards (2), Saben Lee (2), Maodo Lo (1), Marek Blazevic (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 73% at the rim (avg 78%), 20% of their shots
- Three-point defense: 33% (avg 36%), 33% of shots
- Opponent points per shot: 1.05 · 301 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 44/60 | 73% | 78% | 1.47 | 20% | 57% |
| Paint | 42/89 | 47% | 47% | 0.94 | 30% | 29% |
| Mid-range | 22/53 | 42% | 42% | 0.83 | 18% | 27% |
| Corner threes | 7/11 | 64% | 40% | 1.91 | 4% | 43% |
| Wing threes | 21/68 | 31% | 35% | 0.93 | 23% | 62% |
| Top of the key 3 | 5/20 | 25% | 35% | 0.75 | 7% | 40% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.