Armando Bacot Jr. · Maccabi Tel Aviv shot chart
Armando Bacot Jr.: Shot chart
At the rim he shoots 100% on 7 attempts. 100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 7/7 | 100% | 78% | 2.00 | 44% | 29% | – |
| Paint | 1/4 | 25% | 47% | 0.50 | 25% | 0% | – |
| Mid-range | 1/2 | 50% | 42% | 1.00 | 13% | 0% | – |
| Wing threes | 1/2 | 50% | 35% | 1.50 | 13% | 100% | – |
| Top of the key 3 | 0/1 | 0% | 35% | 0.00 | 6% | – | – |
Assisted / self-created
- Made shots assisted: 3/10 (30%) · threes 100%
- Self-created: 7 baskets, 14 points · assisted 7 points
- Second chance: 7/7 · FG 100% · PPS 2.00
- Half-court: 3/9 · FG 33% · PPS 0.78
Top assisters to him: Keaton Wallace (1), Jimmy Clark Iii (1), Bonzie Colson (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 73% at the rim (avg 78%), 14% of their shots
- Three-point defense: 44% (avg 36%), 57% of shots
- Opponent points per shot: 1.22 · 110 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 11/15 | 73% | 78% | 1.47 | 14% | 36% |
| Paint | 10/24 | 42% | 47% | 0.83 | 22% | 40% |
| Mid-range | 4/8 | 50% | 42% | 1.00 | 7% | 0% |
| Corner threes | 8/14 | 57% | 40% | 1.71 | 13% | 100% |
| Wing threes | 15/35 | 43% | 35% | 1.29 | 32% | 73% |
| Top of the key 3 | 5/14 | 36% | 35% | 1.07 | 13% | 60% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.