Slask: Shot chart
Slask: 31% of shots are threes, 20% at the rim and 13% mid-range. 52% of baskets are assisted. Best zones vs the league: Rim, Wing threes; weakest: Paint, Mid-range.
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Zone efficiency
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 53/63 | 84% | 75% | 1.68 | 20% | 58% |
| Paint | 46/110 | 42% | 48% | 0.84 | 35% | 33% |
| Mid-range | 15/42 | 36% | 36% | 0.71 | 13% | 13% |
| Corner threes | 7/13 | 54% | 39% | 1.62 | 4% | 100% |
| Wing threes | 24/62 | 39% | 33% | 1.16 | 20% | 92% |
| Top of the key 3 | 4/23 | 17% | 33% | 0.52 | 7% | 25% |
Assisted
- Made shots assisted: 78/149 (52%) · threes 86%
- Self-created: 71 baskets, 147 points · assisted 186 points
- Fastbreak: 7/8 · FG 88% · PPS 1.75
- Second chance: 12/12 · FG 100% · PPS 2.08
- Half-court: 130/293 · FG 44% · PPS 1.00
Assist network (most frequent connections)
- Anthony Hickey → Devin Robinson: 8
- Paul Scruggs → Devin Robinson: 4
- Anthony Hickey → 005531: 4
- Paul Scruggs → Tymoteusz Sternicki: 4
- Paul Scruggs → John Egbunu: 3
- Kyrell Luc → Isaih Moore: 3
- Anthony Hickey → Paul Scruggs: 3
- Anthony Hickey → Isaih Moore: 3
Defensive profile (opponent shots)
- Rim protection: opponents shoot 81% at the rim (avg 75%), 15% of their shots
- Three-point defense: 35% (avg 34%), 49% of shots
- Opponent points per shot: 1.15 · 318 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 38/47 | 81% | 75% | 1.62 | 15% | 76% |
| Paint | 56/89 | 63% | 48% | 1.26 | 28% | 36% |
| Mid-range | 8/26 | 31% | 36% | 0.62 | 8% | 38% |
| Corner threes | 11/23 | 48% | 39% | 1.43 | 7% | 82% |
| Wing threes | 31/99 | 31% | 33% | 0.94 | 31% | 74% |
| Top of the key 3 | 12/34 | 35% | 33% | 1.06 | 11% | 58% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.