BasketballStatsEuroLeague stats 2026-27 ΕΛESSRTR

Aris

Aris: Shot chart

Aris: 44% of shots are threes, 20% at the rim and 11% mid-range. 51% of baskets are assisted. Best zones vs the league: Top of the key 3, Mid-range; weakest: Wing threes, Paint.

…

Zone efficiency

ZoneFGM/FGAFG%League avgPts/shotShareAssisted
Rim48/6475%75%1.5020%50%
Paint35/8143%48%0.8625%43%
Mid-range14/3540%36%0.8011%36%
Corner threes12/2548%39%1.448%83%
Wing threes24/8429%33%0.8626%58%
Top of the key 315/3444%33%1.3211%53%

Assisted

Assist network (most frequent connections)

Defensive profile (opponent shots)

ZoneFGM/FGAFG%League avgPts/shotShareAssisted
Rim47/7067%75%1.3420%55%
Paint27/8930%48%0.6126%33%
Mid-range20/4445%36%0.9113%30%
Corner threes6/2623%39%0.698%67%
Wing threes21/8624%33%0.7325%57%
Top of the key 310/2737%33%1.118%20%
Methodology

Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.