Aris: Shot chart
Aris: 44% of shots are threes, 20% at the rim and 11% mid-range. 51% of baskets are assisted. Best zones vs the league: Top of the key 3, Mid-range; weakest: Wing threes, Paint.
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Zone efficiency
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 48/64 | 75% | 75% | 1.50 | 20% | 50% |
| Paint | 35/81 | 43% | 48% | 0.86 | 25% | 43% |
| Mid-range | 14/35 | 40% | 36% | 0.80 | 11% | 36% |
| Corner threes | 12/25 | 48% | 39% | 1.44 | 8% | 83% |
| Wing threes | 24/84 | 29% | 33% | 0.86 | 26% | 58% |
| Top of the key 3 | 15/34 | 44% | 33% | 1.32 | 11% | 53% |
Assisted
- Made shots assisted: 76/148 (51%) · threes 63%
- Self-created: 72 baskets, 163 points · assisted 184 points
- Fastbreak: 13/13 · FG 100% · PPS 2.08
- Second chance: 26/26 · FG 100% · PPS 2.31
- Half-court: 109/284 · FG 38% · PPS 0.92
Assist network (most frequent connections)
- Neno Dimitrijevic → Jeremiah Robinson - Earl: 4
- Neno Dimitrijevic → E.J Liddell: 4
- Matthew Morgan → Jeremiah Robinson - Earl: 4
- Neno Dimitrijevic → Matthew Morgan: 4
- E.J Liddell → Adam Mokoka: 3
- Elijah Mitrou - Long → Jeremiah Robinson - Earl: 3
- Vassilis Toliopoulos → Jeremiah Robinson - Earl: 3
- Neno Dimitrijevic → 004218: 2
Defensive profile (opponent shots)
- Rim protection: opponents shoot 67% at the rim (avg 75%), 20% of their shots
- Three-point defense: 27% (avg 34%), 41% of shots
- Opponent points per shot: 0.87 · 342 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 47/70 | 67% | 75% | 1.34 | 20% | 55% |
| Paint | 27/89 | 30% | 48% | 0.61 | 26% | 33% |
| Mid-range | 20/44 | 45% | 36% | 0.91 | 13% | 30% |
| Corner threes | 6/26 | 23% | 39% | 0.69 | 8% | 67% |
| Wing threes | 21/86 | 24% | 33% | 0.73 | 25% | 57% |
| Top of the key 3 | 10/27 | 37% | 33% | 1.11 | 8% | 20% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.