Hapoel Tel Aviv: Shot chart
Hapoel Tel Aviv: 39% of shots are threes, 21% at the rim and 8% mid-range. 44% of baskets are assisted. Best zones vs the league: Top of the key 3, Rim; weakest: Paint, Mid-range.
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Zone efficiency
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 105/128 | 82% | 78% | 1.64 | 21% | 45% |
| Paint | 78/192 | 41% | 47% | 0.81 | 32% | 33% |
| Mid-range | 20/50 | 40% | 42% | 0.80 | 8% | 20% |
| Corner threes | 14/34 | 41% | 40% | 1.24 | 6% | 93% |
| Wing threes | 55/146 | 38% | 35% | 1.13 | 24% | 51% |
| Top of the key 3 | 27/55 | 49% | 35% | 1.47 | 9% | 56% |
Assisted
- Made shots assisted: 133/299 (44%) · threes 58%
- Self-created: 166 baskets, 372 points · assisted 322 points
- Fastbreak: 26/26 · FG 100% · PPS 2.08
- Second chance: 39/39 · FG 100% · PPS 2.23
- Half-court: 234/540 · FG 43% · PPS 1.02
Assist network (most frequent connections)
- Elijah Bryant → Dan Oturu: 11
- Vasilije Micic → Dan Oturu: 8
- Vasilije Micic → Tai Odiase: 8
- Elijah Bryant → Zach Leday: 7
- Tomas Satoransky → Antonio Blakeney: 6
- Elijah Bryant → Antonio Blakeney: 6
- Tomas Satoransky → Zach Leday: 5
- Tomas Satoransky → Dan Oturu: 5
Defensive profile (opponent shots)
- Rim protection: opponents shoot 80% at the rim (avg 78%), 21% of their shots
- Three-point defense: 34% (avg 36%), 37% of shots
- Opponent points per shot: 1.05 · 598 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 102/127 | 80% | 78% | 1.61 | 21% | 52% |
| Paint | 67/167 | 40% | 47% | 0.80 | 28% | 39% |
| Mid-range | 31/82 | 38% | 42% | 0.76 | 14% | 23% |
| Corner threes | 13/31 | 42% | 40% | 1.26 | 5% | 100% |
| Wing threes | 44/143 | 31% | 35% | 0.92 | 24% | 68% |
| Top of the key 3 | 19/48 | 40% | 35% | 1.19 | 8% | 42% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.