Crvena Zvezda: Shot chart
Crvena Zvezda: 43% of shots are threes, 17% at the rim and 10% mid-range. 59% of baskets are assisted. Best zones vs the league: Mid-range, Top of the key 3; weakest: Rim, Corner threes.
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Zone efficiency
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 71/102 | 70% | 78% | 1.39 | 17% | 72% |
| Paint | 81/185 | 44% | 47% | 0.88 | 30% | 54% |
| Mid-range | 31/63 | 49% | 42% | 0.98 | 10% | 19% |
| Corner threes | 17/50 | 34% | 40% | 1.02 | 8% | 100% |
| Wing threes | 46/142 | 32% | 35% | 0.97 | 23% | 63% |
| Top of the key 3 | 28/69 | 41% | 35% | 1.22 | 11% | 57% |
Assisted
- Made shots assisted: 163/274 (59%) · threes 68%
- Self-created: 111 baskets, 251 points · assisted 388 points
- Fastbreak: 50/50 · FG 100% · PPS 2.26
- Second chance: 37/37 · FG 100% · PPS 2.41
- Half-court: 189/526 · FG 36% · PPS 0.84
Assist network (most frequent connections)
- Chris Jones → Jordan Nwora: 15
- Jared Butler → Semi Ojeleye: 7
- Chris Jones → Chima Moneke: 7
- Chris Jones → Semi Ojeleye: 5
- Nick Weiler-Babb → Jordan Nwora: 5
- Nick Weiler-Babb → Chima Moneke: 4
- Nick Weiler-Babb → Jared Butler: 4
- Chris Jones → Jared Butler: 3
Defensive profile (opponent shots)
- Rim protection: opponents shoot 71% at the rim (avg 78%), 16% of their shots
- Three-point defense: 31% (avg 36%), 41% of shots
- Opponent points per shot: 0.96 · 587 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 65/92 | 71% | 78% | 1.41 | 16% | 58% |
| Paint | 87/198 | 44% | 47% | 0.88 | 34% | 40% |
| Mid-range | 18/55 | 33% | 42% | 0.65 | 9% | 11% |
| Corner threes | 11/34 | 32% | 40% | 0.97 | 6% | 82% |
| Wing threes | 43/144 | 30% | 35% | 0.90 | 25% | 70% |
| Top of the key 3 | 20/64 | 31% | 35% | 0.94 | 11% | 50% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.