Stefan Joksimovic · Baskonia shot chart
Stefan Joksimovic: Shot chart
80% of his made threes are assisted.
…
Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 3/4 | 75% | 78% | 1.50 | 10% | 0% | – |
| Paint | 7/13 | 54% | 47% | 1.08 | 33% | 43% | – |
| Mid-range | 0/3 | 0% | 42% | 0.00 | 8% | – | – |
| Corner threes | 1/1 | 100% | 40% | 3.00 | 3% | 100% | – |
| Wing threes | 3/14 | 21% | 35% | 0.64 | 36% | 67% | – |
| Top of the key 3 | 1/4 | 25% | 35% | 0.75 | 10% | 100% | – |
Assisted / self-created
- Made shots assisted: 7/15 (47%) · threes 80%
- Self-created: 8 baskets, 17 points · assisted 18 points
- Fastbreak: 6/6 · FG 100% · PPS 2.00
- Second chance: 3/3 · FG 100% · PPS 2.67
- Half-court: 6/30 · FG 20% · PPS 0.50
Top assisters to him: Damion Baugh (3), Kobi Simmons (1), Marcio Santos (1), Kenneth Faried (1), Rodions Kurucs (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 86% at the rim (avg 78%), 14% of their shots
- Three-point defense: 41% (avg 36%), 47% of shots
- Opponent points per shot: 1.22 · 156 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 19/22 | 86% | 78% | 1.73 | 14% | 47% |
| Paint | 29/52 | 56% | 47% | 1.12 | 33% | 48% |
| Mid-range | 2/8 | 25% | 42% | 0.50 | 5% | 50% |
| Corner threes | 2/4 | 50% | 40% | 1.50 | 3% | 0% |
| Wing threes | 18/53 | 34% | 35% | 1.02 | 34% | 78% |
| Top of the key 3 | 10/17 | 59% | 35% | 1.76 | 11% | 20% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.