Omari Moore · Valencia Basket shot chart
Omari Moore: Shot chart
At the rim he shoots 45% on 22 attempts. 100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 10/22 | 45% | 78% | 0.91 | 54% | 30% | 0 |
| Paint | 2/11 | 18% | 47% | 0.36 | 27% | 50% | – |
| Mid-range | 0/1 | 0% | 42% | 0.00 | 2% | – | – |
| Wing threes | 1/5 | 20% | 35% | 0.60 | 12% | 100% | – |
| Top of the key 3 | 0/2 | 0% | 35% | 0.00 | 5% | – | – |
Assisted / self-created
- Made shots assisted: 5/13 (38%) · threes 100%
- Self-created: 8 baskets, 16 points · assisted 11 points
- Fastbreak: 1/1 · FG 100% · PPS 2.00
- Second chance: 2/2 · FG 100% · PPS 2.00
- Half-court: 10/38 · FG 26% · PPS 0.55
Top assisters to him: Jasiel Rivero (1), Neal Sako (1), Nikola Mirotic (1), Tj Shorts (1), Alvaro Cardenas (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 64% at the rim (avg 78%), 26% of their shots
- Three-point defense: 37% (avg 36%), 45% of shots
- Opponent points per shot: 1.13 · 182 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 30/47 | 64% | 78% | 1.28 | 26% | 53% |
| Paint | 21/40 | 53% | 47% | 1.05 | 22% | 19% |
| Mid-range | 7/14 | 50% | 42% | 1.00 | 8% | 43% |
| Corner threes | 13/25 | 52% | 40% | 1.56 | 14% | 92% |
| Wing threes | 16/43 | 37% | 35% | 1.12 | 24% | 44% |
| Top of the key 3 | 1/13 | 8% | 35% | 0.23 | 7% | 100% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.