Matteo Spagnolo · Baskonia shot chart
Matteo Spagnolo: Shot chart
At the rim he shoots 80% on 5 attempts. 67% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 4/5 | 80% | 78% | 1.60 | 16% | 50% | – |
| Paint | 4/8 | 50% | 47% | 1.00 | 26% | 25% | – |
| Mid-range | 1/3 | 33% | 42% | 0.67 | 10% | 0% | – |
| Corner threes | 2/2 | 100% | 40% | 3.00 | 6% | 50% | – |
| Wing threes | 3/9 | 33% | 35% | 1.00 | 29% | 67% | – |
| Top of the key 3 | 1/4 | 25% | 35% | 0.75 | 13% | 100% | – |
Assisted / self-created
- Made shots assisted: 7/15 (47%) · threes 67%
- Self-created: 8 baskets, 18 points · assisted 18 points
- Fastbreak: 2/2 · FG 100% · PPS 2.00
- Second chance: 1/1 · FG 100% · PPS 2.00
- Half-court: 12/28 · FG 43% · PPS 1.07
Top assisters to him: Damion Baugh (4), Rodions Kurucs (2), A.J. Lawson (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 77% at the rim (avg 78%), 16% of their shots
- Three-point defense: 45% (avg 36%), 33% of shots
- Opponent points per shot: 1.25 · 216 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 27/35 | 77% | 78% | 1.54 | 16% | 56% |
| Paint | 51/90 | 57% | 47% | 1.13 | 42% | 41% |
| Mid-range | 9/20 | 45% | 42% | 0.90 | 9% | 0% |
| Corner threes | 2/3 | 67% | 40% | 2.00 | 1% | 50% |
| Wing threes | 24/51 | 47% | 35% | 1.41 | 24% | 58% |
| Top of the key 3 | 6/17 | 35% | 35% | 1.06 | 8% | 17% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.