Mathias Lessort · Panathinaikos shot chart
Mathias Lessort: Shot chart
At the rim he shoots 63% on 30 attempts.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 19/30 | 63% | 78% | 1.27 | 49% | 37% | 10 |
| Paint | 14/28 | 50% | 47% | 1.00 | 46% | 43% | 55 |
| Mid-range | 2/3 | 67% | 42% | 1.33 | 5% | 100% | – |
Assisted / self-created
- Made shots assisted: 15/35 (43%)
- Self-created: 20 baskets, 40 points · assisted 30 points
- Fastbreak: 8/8 · FG 100% · PPS 2.00
- Second chance: 8/8 · FG 100% · PPS 2.00
- Half-court: 19/45 · FG 42% · PPS 0.84
Top assisters to him: Sylvain Francisco (6), Brancou Badio (2), Jerian Grant (2), 011085 (1), Panagiotis Kalaitzakis (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 79% at the rim (avg 78%), 14% of their shots
- Three-point defense: 29% (avg 36%), 43% of shots
- Opponent points per shot: 0.96 · 332 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 38/48 | 79% | 78% | 1.58 | 14% | 55% |
| Paint | 40/108 | 37% | 47% | 0.74 | 33% | 57% |
| Mid-range | 18/32 | 56% | 42% | 1.13 | 10% | 33% |
| Corner threes | 9/32 | 28% | 40% | 0.84 | 10% | 78% |
| Wing threes | 24/81 | 30% | 35% | 0.89 | 24% | 83% |
| Top of the key 3 | 9/31 | 29% | 35% | 0.87 | 9% | 56% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.