Mario Saint-Supery · Valencia Basket shot chart
Mario Saint-Supery: Shot chart
100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 1/2 | 50% | 78% | 1.00 | 10% | 0% | – |
| Paint | 2/5 | 40% | 47% | 0.80 | 24% | 0% | – |
| Mid-range | 0/2 | 0% | 42% | 0.00 | 10% | – | – |
| Corner threes | 1/2 | 50% | 40% | 1.50 | 10% | 100% | – |
| Wing threes | 1/9 | 11% | 35% | 0.33 | 43% | 100% | – |
| Top of the key 3 | 1/1 | 100% | 35% | 3.00 | 5% | 100% | – |
Assisted / self-created
- Made shots assisted: 3/6 (50%) · threes 100%
- Self-created: 3 baskets, 6 points · assisted 9 points
- Fastbreak: 1/1 · FG 100% · PPS 2.00
- Second chance: 2/2 · FG 100% · PPS 3.00
- Half-court: 3/18 · FG 17% · PPS 0.39
Top assisters to him: Omari Moore (1), Nikola Mirotic (1), Kameron Taylor (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 74% at the rim (avg 78%), 21% of their shots
- Three-point defense: 33% (avg 36%), 44% of shots
- Opponent points per shot: 1.15 · 110 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 17/23 | 74% | 78% | 1.48 | 21% | 47% |
| Paint | 20/33 | 61% | 47% | 1.21 | 30% | 20% |
| Mid-range | 2/6 | 33% | 42% | 0.67 | 5% | 50% |
| Corner threes | 7/9 | 78% | 40% | 2.33 | 8% | 71% |
| Wing threes | 5/29 | 17% | 35% | 0.52 | 26% | 40% |
| Top of the key 3 | 4/10 | 40% | 35% | 1.20 | 9% | 75% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.