Kostas Papanikolaou · Olympiacos shot chart
Kostas Papanikolaou: Shot chart
Shoots 40% from the wings, but 40% from the corners. 86% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 4/6 | 67% | 78% | 1.33 | 19% | 0% | – |
| Paint | 3/8 | 38% | 47% | 0.75 | 26% | 67% | – |
| Corner threes | 2/5 | 40% | 40% | 1.20 | 16% | 100% | – |
| Wing threes | 4/10 | 40% | 35% | 1.20 | 32% | 75% | – |
| Top of the key 3 | 1/2 | 50% | 35% | 1.50 | 6% | 100% | – |
Assisted / self-created
- Made shots assisted: 8/14 (57%) · threes 86%
- Self-created: 6 baskets, 13 points · assisted 22 points
- Second chance: 3/3 · FG 100% · PPS 2.00
- Half-court: 11/28 · FG 39% · PPS 1.04
Top assisters to him: Donta Hall (2), Tyson Ward (2), Jean Montero (1), Evan Fournier (1), Mbaye Ndiaye (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 81% at the rim (avg 78%), 15% of their shots
- Three-point defense: 39% (avg 36%), 47% of shots
- Opponent points per shot: 1.11 · 237 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 29/36 | 81% | 78% | 1.61 | 15% | 55% |
| Paint | 23/59 | 39% | 47% | 0.78 | 25% | 57% |
| Mid-range | 14/30 | 47% | 42% | 0.93 | 13% | 43% |
| Corner threes | 11/24 | 46% | 40% | 1.38 | 10% | 82% |
| Wing threes | 29/69 | 42% | 35% | 1.26 | 29% | 79% |
| Top of the key 3 | 4/19 | 21% | 35% | 0.63 | 8% | 25% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.