Conor Morgan · Besiktas shot chart
Conor Morgan: Shot chart
Shoots 45% from the wings and 43% from the top of the key, but 20% from the corners. 86% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 12/13 | 92% | 78% | 1.85 | 25% | 75% | – |
| Paint | 2/4 | 50% | 47% | 1.00 | 8% | 100% | – |
| Mid-range | 0/1 | 0% | 42% | 0.00 | 2% | – | – |
| Corner threes | 1/5 | 20% | 40% | 0.60 | 10% | 100% | – |
| Wing threes | 10/22 | 45% | 35% | 1.36 | 42% | 90% | 80 |
| Top of the key 3 | 3/7 | 43% | 35% | 1.29 | 13% | 67% | – |
Assisted / self-created
- Made shots assisted: 23/28 (82%) · threes 86%
- Self-created: 5 baskets, 12 points · assisted 58 points
- Fastbreak: 8/8 · FG 100% · PPS 2.25
- Second chance: 4/4 · FG 100% · PPS 2.50
- Half-court: 17/41 · FG 41% · PPS 1.07
Top assisters to him: Jaylen Nowell (6), David Dejulius (3), Devon Dotson (2), Ante Zizic (2), Scottie Wilbekin (2)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 85% at the rim (avg 78%), 21% of their shots
- Three-point defense: 31% (avg 36%), 30% of shots
- Opponent points per shot: 1.14 · 296 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 52/61 | 85% | 78% | 1.70 | 21% | 52% |
| Paint | 54/101 | 53% | 47% | 1.07 | 34% | 35% |
| Mid-range | 21/45 | 47% | 42% | 0.93 | 15% | 10% |
| Corner threes | 3/9 | 33% | 40% | 1.00 | 3% | 100% |
| Wing threes | 18/57 | 32% | 35% | 0.95 | 19% | 72% |
| Top of the key 3 | 7/23 | 30% | 35% | 0.91 | 8% | 71% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.