Alessandro Pajola · Partizan shot chart
Alessandro Pajola: Shot chart
100% of his made threes are assisted.
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Scoring zones
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted | Percentile |
|---|---|---|---|---|---|---|---|
| Rim | 1/3 | 33% | 78% | 0.67 | 7% | 100% | – |
| Paint | 4/9 | 44% | 47% | 0.89 | 22% | 25% | – |
| Mid-range | 2/3 | 67% | 42% | 1.33 | 7% | 0% | – |
| Corner threes | 0/1 | 0% | 40% | 0.00 | 2% | – | – |
| Wing threes | 6/22 | 27% | 35% | 0.82 | 54% | 100% | 25 |
| Top of the key 3 | 0/3 | 0% | 35% | 0.00 | 7% | – | – |
Assisted / self-created
- Made shots assisted: 8/13 (62%) · threes 100%
- Self-created: 5 baskets, 10 points · assisted 22 points
- Second chance: 2/2 · FG 100% · PPS 2.00
- Half-court: 11/39 · FG 28% · PPS 0.72
Top assisters to him: Tonye Jekiri (1), Kyle Allman (1), Carlik Jones (1), Luca Vildoza (1), Ethan Thompson (1)
Defensive profile (opponent shots with him on court)
- Rim protection: opponents shoot 68% at the rim (avg 78%), 15% of their shots
- Three-point defense: 33% (avg 36%), 41% of shots
- Opponent points per shot: 1.00 · 267 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 27/40 | 68% | 78% | 1.35 | 15% | 59% |
| Paint | 34/81 | 42% | 47% | 0.84 | 30% | 41% |
| Mid-range | 18/37 | 49% | 42% | 0.97 | 14% | 28% |
| Corner threes | 2/8 | 25% | 40% | 0.75 | 3% | 100% |
| Wing threes | 27/78 | 35% | 35% | 1.04 | 29% | 59% |
| Top of the key 3 | 7/23 | 30% | 35% | 0.91 | 9% | 43% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.