Buducnost: Shot chart
Buducnost: 41% of shots are threes, 15% at the rim and 17% mid-range. 47% of baskets are assisted. Best zones vs the league: Wing threes, Top of the key 3; weakest: Paint, Rim.
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Zone efficiency
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 47/63 | 75% | 75% | 1.49 | 15% | 62% |
| Paint | 51/112 | 46% | 48% | 0.91 | 27% | 25% |
| Mid-range | 26/69 | 38% | 36% | 0.75 | 17% | 31% |
| Corner threes | 7/12 | 58% | 39% | 1.75 | 3% | 86% |
| Wing threes | 47/116 | 41% | 33% | 1.22 | 28% | 60% |
| Top of the key 3 | 14/39 | 36% | 33% | 1.08 | 9% | 43% |
Assisted
- Made shots assisted: 90/192 (47%) · threes 59%
- Self-created: 102 baskets, 232 points · assisted 220 points
- Fastbreak: 27/27 · FG 100% · PPS 2.22
- Second chance: 34/34 · FG 100% · PPS 2.26
- Half-court: 132/351 · FG 38% · PPS 0.90
Assist network (most frequent connections)
- Yogi Ferrell → Stefan Dordevic: 6
- Oleksandr Kovliar → Dordije Jovanovic: 5
- Yogi Ferrell → Dordije Jovanovic: 5
- Yogi Ferrell → Axel Bouteille: 4
- Oleksandr Kovliar → Axel Bouteille: 4
- Oleksandr Kovliar → Justin Smith: 3
- Yogi Ferrell → Juwan Morgan: 3
- Juwan Morgan → Justin Smith: 3
Defensive profile (opponent shots)
- Rim protection: opponents shoot 76% at the rim (avg 75%), 20% of their shots
- Three-point defense: 39% (avg 34%), 38% of shots
- Opponent points per shot: 1.09 · 395 shots
| Zone | FGM/FGA | FG% | League avg | Pts/shot | Share | Assisted |
|---|---|---|---|---|---|---|
| Rim | 59/78 | 76% | 75% | 1.51 | 20% | 46% |
| Paint | 43/100 | 43% | 48% | 0.86 | 25% | 33% |
| Mid-range | 24/65 | 37% | 36% | 0.74 | 16% | 33% |
| Corner threes | 4/6 | 67% | 39% | 2.00 | 2% | 100% |
| Wing threes | 45/113 | 40% | 33% | 1.19 | 29% | 69% |
| Top of the key 3 | 10/33 | 30% | 33% | 0.91 | 8% | 70% |
Methodology
Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.