BasketballStatsEuroLeague stats 2026-27 ΕΛESSRTR

Derthona

Derthona: Shot chart

Derthona: 39% of shots are threes, 14% at the rim and 13% mid-range. 40% of baskets are assisted. Best zones vs the league: Rim, Mid-range; weakest: Paint, Wing threes.

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Zone efficiency

ZoneFGM/FGAFG%League avgPts/shotShareAssisted
Rim37/4877%75%1.5414%46%
Paint53/11247%48%0.9533%34%
Mid-range17/4538%36%0.7613%47%
Corner threes3/1030%39%0.903%100%
Wing threes27/8133%33%1.0024%37%
Top of the key 314/4134%33%1.0212%29%

Assisted

Assist network (most frequent connections)

Defensive profile (opponent shots)

ZoneFGM/FGAFG%League avgPts/shotShareAssisted
Rim29/4663%75%1.2614%41%
Paint49/10646%48%0.9232%29%
Mid-range14/3639%36%0.7811%36%
Corner threes8/1942%39%1.266%75%
Wing threes29/8634%33%1.0126%55%
Top of the key 315/3839%33%1.1811%33%
Methodology

Coordinates come from the official EuroLeague shot data (centimetres, basket at 0,0). Whether a shot is a 2 or a 3 comes from its official type, not its location. Zones: rim ≤1.25 m from the basket, paint = rest of the lane, mid-range = other twos, corner, wing and top-of-the-key threes (±22.5° from the axis). Assisted = the assist is logged right after the basket in the play-by-play. A player's defensive profile counts opponent shots while he is on court, because the source has no individual defender. The source has no catch-and-shoot / pull-up tag either. Shots without coordinates count in totals but are not drawn. Free throws have no location.